Program Entrepreneurship
Promotion & Market in A Digital Era
Concept:
The definition
of entrepreneurship has been expanded in 2000s, as how and why some individuals
or team identify opportunities, evaluate them as viable and then decide to
exploit them to create profit, and creativity and innovation is the most
important source of economy.
Sumba has many
sleeping potency from tradition, culture heritage, art, craft, or the beauty of
the nature, etc. They should be identified and promoted in creative way to
bring wealth for Sumba people since the progress of a country economy depends
on its generation creativity and innovation. Further in digital era, those who
faster and better way to interact with customer, will get more opportunity and
benefit of it as customers need useful information about what they want to
trade.
Goals:
1) Participants
have spirit of entrepreneurship after learning what creative business is.
2) Participants
are not lagging behind with the information of trend in trade, market, and
promotion in digital era.
3) Participants
learn the competition and the strength in entrepreneurship.
Indicators:
1)Participants
practice ideas in one of business creative scope such as, architect, art,
craft, design, fashion, film, music, art performance, software, game, education
service, TV/radio, publishing, research and development, and toys.
2) Participants
present their idea using technology as a promotion simulation.
3) Participants
make a unique promotion to catch consumer interest.
Participants:
30
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